Open terracoda opened 2 years ago
Assigning to @jessegreenberg, but anyone who has time could have a look. It would be nice (if possible) to sort this out for the release next release of Friction and Ratio and Proportion.
Oh, since the next sims to be published are @zepumph 's sims, I'll assign to both.
@pixelzoom, you may be interested in this issue as you are currently working on a custom drag interaction, so just tagging you, too.
Thanks @terracoda. There are no plans to use GrabDragInteraction in Geometric Optics at this time. But good to know about this in case that changes.
The things in Geometric Optics that are draggable are the framed "objects", light sources, projection screen, and rulers (see https://github.com/phetsims/geometric-optics/issues/235#issuecomment-1004940033). So far, the plan is that we will not be using GrabDragInteraction initially, since the first release does not support descriptions. When descriptions are added to a future release, then we'll also add GrabDragInteraction. (@arouinfar please correct me if I'm wrong.)
From Slack:
Though, it could be something to do with VoiceOver in particular. I have been starting to hear "article" more in the most recent releases of MacOS.
We could consider not using the
article
element until it is better supported by VoiceOver as suggested in https://github.com/phetsims/a11y-research/issues/164. But I also wanted to know why in our implementation there are differences as well.There is also an active issue in Friction that is related to the GrabDragInteraction, but not necessarily related to the
article
element, see https://github.com/phetsims/friction/issues/271