Closed jessegreenberg closed 7 months ago
It is actually not due to the delay but when the _valueOnStart
is set. The _valueOnStart
is set when interaction begins (no keys pressed). If you happen to press a second key fast enough so that the first key is still down, we don't update _valueOnStart
.
In greenhouse-effect, we thought that was inconsistent behavior because we wrote sim specific code that suppressed the context response when the old value (_valueOnStart) was equal to the new value.
The behavior of valueOnStart
is correct, it should re-set every key press. I think this is working as intended, and will shift to adding documentation to avoid confusion in the future.
This is no longer an issue for greenhouse-effect because we changed the implementation in that sim. And since I don't think it should change in sun, I am going to close this issue.
I DID update the documentation for CreateTextFunction to hopefully avoid confusion next time.
For greenhouse-effect, the context responses were inconsistent when using
a11yCreateContextResponseAlert
when changing the value rapidly to a new value and then back to the previous value. We tried to use the callback option in a way that would say nothing when the value didn't change. But depending on how fast you moved the thumb, we would still sometimes get a context response.It is most likely happening because of the
alertStableDelay
on the Utterance used for the response. Assigning to me to investigate as part of greenhouse work.