Closed samreid closed 3 years ago
I converted these and tested briefly. I noted Energy Skate Park was failing before and after this change. @zepumph can you please spot check one or two of these? Close if it seems reasonable.
Isn't https://github.com/phetsims/energy-skate-park/commit/c0d0a9846f3ec2f650041e113eb772d4ff970980 NullableIO( ReferenceIO( ObjectIO)
?
The previous code does seem like it was supposed to be NullableIO
, but looking at occurrences, it seems like it shouldn't be. ControlPoint has:
phetioType: ControlPoint.ControlPointIO,
which seems correct, and the snapTargetProperty is:
phetioType: Property.PropertyIO( NullableIO( ControlPoint.ControlPointIO ) ),
So even though I didn't port what was there, perhaps it turned out OK?
I see. OK sounds good if you feel good. Can you take one more glance for other cases like that, then feel free to close?
The other cases look like they are in the same boat: original version supported null
, but didn't need to because it has a Property<Nullable<...>>
elsewhere. Closing.
During #211 I noticed several IO types that were simulating ReferenceIO. I'll point their TODOs to this issue. There may be more as well. Also, keep in mind https://github.com/phetsims/phet-io/issues/1709#issuecomment-700805070 has a proposal that
PhetioObject.toStateObject
would be reference-ish by default.