Closed samreid closed 8 years ago
Should be done after (or if possible in parallel with) latest CCK testing
OSX 10.11.5 browsers behave well.
Win 10 browsers check out as well, iOS did something funking that I'm still looking into.
List of platforms tested on, good enough @samreid?
Looks great, thanks @phet-steele! I'll move on to next steps.
We are adding support for BrainPOP GameUp SnapThought in the following simulations before ISTE.
Area Builder Balancing Act Color Vision Concentration Energy Skate Park: Basics Graphing Lines Molecules and Light Wave on a String
Deploying these as maintenance releases (instead of from master) will allow us to guarantee bug-free simulations without having to retest the entire sim on many platforms. However, deploying maintenance releases is a time consuming process and we would prefer to do it only once. Therefore it is important to test whether the proposed solution will work well on our supported platforms before we spend a lot of time releasing the versions with the SnapThought code.
I've published a proposed version here: http://s4.brainpop.com/games/phetsimtest/
And you must log in with username and password given in special-ops 26.
What to test:
Testing should be performed on all of our supported platforms.
The only other problems I'm aware of that do not need to be reported are:
@ariel-phet can you please prioritize and assign to testers? I was going to ask that this be completed 7 business days before ISTE (counting 2 days to deploy and 1 week to address other integration issues with BrainPOP after the maintenance release is done), but I realized that is in only 37 minutes. So let's go with "sooner is better" 😄