Closed orejolaphet closed 9 years ago
Test device: ASUS Operating System: Win 7 Browser: FireFox 32.0 Problem description: If you pause the sim, the sim resumes when pulse is pushed.
Steps to reproduce: -Open sim -Select Pulse -Pause sim -Press Pulse (Sim should now resume playing rather than remaining paused)
Troubleshooting information (do not edit): Name: Wave on a String URL: http://www.colorado.edu/physics/phet/dev/html/wave-on-a-string/0.0.0-dev.14/wave-on-a-string_en.html Version: 0.0.0-dev.14 User Agent: Mozilla/5.0 (Windows NT 6.3; WOW64; rv:32.0) Gecko/20100101 Firefox/32.0 Language: en-US Window: 1366x657 Pixel Ratio: 1/1 WebGL: WebGL 1.0 GLSL: WebGL GLSL ES 1.0 Vendor: Mozilla (Mozilla) Vertex: attribs: 16 varying: 10 uniform: 254 Texture: size: 8192 imageUnits: 16 (vertex: 4, combined: 20) Max viewport: 8192x8192 OES_texture_float: true
Hey @orejolaphet, good observation, but this is actually intentional
Test device: ASUS Operating System: Win 7 Browser: FireFox 32.0 Problem description: If you pause the sim, the sim resumes when pulse is pushed.
Steps to reproduce: -Open sim -Select Pulse -Pause sim -Press Pulse (Sim should now resume playing rather than remaining paused)
Troubleshooting information (do not edit): Name: Wave on a String URL: http://www.colorado.edu/physics/phet/dev/html/wave-on-a-string/0.0.0-dev.14/wave-on-a-string_en.html Version: 0.0.0-dev.14 User Agent: Mozilla/5.0 (Windows NT 6.3; WOW64; rv:32.0) Gecko/20100101 Firefox/32.0 Language: en-US Window: 1366x657 Pixel Ratio: 1/1 WebGL: WebGL 1.0 GLSL: WebGL GLSL ES 1.0 Vendor: Mozilla (Mozilla) Vertex: attribs: 16 varying: 10 uniform: 254 Texture: size: 8192 imageUnits: 16 (vertex: 4, combined: 20) Max viewport: 8192x8192 OES_texture_float: true