phil-the-elder / grove

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NPC's and their purpose #4

Open slipthrough opened 3 years ago

slipthrough commented 3 years ago

The Old Crone: Resurrects PC, will provide direction, will at certain milestones request WISPS(lost souls) to resurrect other NPC's The Mason: Will at certain milestones have a FOUNDATION ready for the PC to place, then will with the correct materials will build certain buildings. Archer: Sells bows and arrows, and will help the PC with all manor of ranged combat Mage: Sells magical spells and wands, will help the PC with all magical elements of the game Warrior: Sells Weapons and Armor, will help the PC with all manor of melee combat. Seer: After a certain milestone, will be reborn to begin the PC on their story arc Steve Irwin: Will sell food pellets to the PC in order to tame the beasts of the land. Provide other animal handling services Fisherman: Will provide new techniques/bobbers/string for fishing. Merchant: Will provide the option of buying certain items as well as selling the PC's inventory. Dr. Who: Will provide guidance on how to Time Travel without destroying the time line Farmer: Will provide new crop seeds as well as new farming tools to help the PC farm what they want *Obviously we can't have steve irwin and Dr. Who, just placeholders while I come up with titles/names.