Closed clach04 closed 10 years ago
This change needs some help on the testing front, one test fails and I think this is a mock/factory issue (rather than a real failure).
This change possibly needs some minor re-factoring on the code view and template as the button to display a QR code was semi-randomly chosen. One option might be a link to a new view that includes the QR code and some helpful text (e.g. recommendations for known good QR code scanners for multiple platforms, e.g. https://play.google.com/store/apps/details?id=com.google.zxing.client.android ).
A new mixin for passwords may be a good idea, that throws up a password entry form when needed. Currently the QR code negates the need for this but the "denied" error is not user friendly.
[edited after getting some sleep :-)]
Not sure I understand that last comment.
Users can join password protected (and password-less) games by scanning a QR code (or manually typing in a URL).
Game creator clicks QR code button (at bottom of the game window) to display QR code.