Whirligig has a lot of actions it can perform, and especially ones that are related to picture adjustment are very numerous. That's great, but it also means that a single xbox / ps4 controller is not enough to deal with that.
If you have a VR headset on, it's difficult to use the keyboard. So we're stuck with controllers, and for what it's worth we're pretty much stuck with the xbox controller.
However, if we could have eg two controllers, both with different bindings, it would be much easier to have a dedicated control for each thing.
As for myself, the way I use WG, I have the controller on the arm rest of my chair, it sits there perfectly and there's enough space for two controllers on each side, so I could easily have a lot of control. My guess is a bunch of people have two controllers, and also have the manual dexterity to swap controllers without looking at them outside of VR (taking off the VR headset). Eg have the controller next to you when you're on the couch, and just grab it if you want to do something that controller does.
Whirligig is clearly a program for people who want a lot of advanced control, so I think multiple controller support would clearly fit into this.
Whirligig has a lot of actions it can perform, and especially ones that are related to picture adjustment are very numerous. That's great, but it also means that a single xbox / ps4 controller is not enough to deal with that.
If you have a VR headset on, it's difficult to use the keyboard. So we're stuck with controllers, and for what it's worth we're pretty much stuck with the xbox controller.
However, if we could have eg two controllers, both with different bindings, it would be much easier to have a dedicated control for each thing.
As for myself, the way I use WG, I have the controller on the arm rest of my chair, it sits there perfectly and there's enough space for two controllers on each side, so I could easily have a lot of control. My guess is a bunch of people have two controllers, and also have the manual dexterity to swap controllers without looking at them outside of VR (taking off the VR headset). Eg have the controller next to you when you're on the couch, and just grab it if you want to do something that controller does.
Whirligig is clearly a program for people who want a lot of advanced control, so I think multiple controller support would clearly fit into this.