Closed cheater closed 4 years ago
so as it turns out phil said it's some feature for snapping the cursor to sliders. but the cursor doesn't actually snap to the sliders. instead, it snaps to the horizontal plane that contains the sliders.
actually it was just the point itself that was broken, the mouse pointer was in the right spot and could interact with the UI, it's just that the red dot that indicates where the mouse pointer is, that was moving in the wrong fashion. however, phil turned the whole thing off and now it's fixed in 4.812
Every now and then, seemingly for no reason, the controller dot - whether it's being controlled by the mouse or by the headset's head tracking - goes into a weird mode. It does not move together with the mouse or the head, but instead stays on a slightly slanted axis, and moves only on that axis, together with the mouse. I think this is the Z axis, looking away from the camera. But not sure. After some time, it stops doing that again, and it works. It is noticeable if you stay in the menus for some time. I can reproduce it repeatedly.