Open ChaseBowman opened 8 years ago
From the Hololens tutorial here is the steps to enable spatial perception on your unity player: Once Unity launches, go to Edit > Project Settings > Player. In the Inspector panel, find and select the green Windows Store icon. Expand Other Settings. In the Rendering section, check the Use 16-bit Depth Buffers option. In the Rendering section, check the Virtual Reality Supported option. Verify that Windows Holographic appears in the list of Virtual Reality SDKs. If not, select the + button at the bottom of the list and choose Windows Holographic. Expand Publishing Settings. In the Capabilities section, check the following settings:
InternetClientServer
PrivateNetworkClientServer
Microphone
SpatialPerception
Hello,
I followed the instructions and deployed from Visual Studio via Wifi and received this message:
Overflow exception. value was either too large or too small for a character<<
My programming experience is very low -- I'm a cinematographer that is excited by the possibilities of the Hololens, so sorry if this is an obvious problem. And thanks!