HMD and both controllers tracked in 3D rotation and position
Position testing not 100% accurate and linear with real-world, to be tested
HMD
HMD tracking for pitch, yaw, roll all work with 1 to 1 with real world, controlling camera (in main game only, no tracking for main menu, cutscenes nor saucer level) #28
Hands
Hands open and close with grip on controllers
Gun fires in direction hand is pointing, no auto-aim
HMD
Hands