philhzss / OttoMatic-VR

A VR port of Pangea Software’s Otto Matic 🤖
https://pangeasoft.net/otto
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"VRspaceToGameSpace" is wrong #31

Open philhzss opened 2 years ago

philhzss commented 2 years ago

Now that we can finally test the game in VR rendering, we can see that the placement and movement of tracked objects is not matched in VR. Keeping the 2 controllers at hip level and raising them to the ceiling barely raises them to my eye-level in game. The "VRspaceToGameSpace" multiplier has to be tweaked.

philhzss commented 2 years ago

~It seems like moving controllers the equivalent of 100 units in game moves the actual hand in game by 120 units. ~Something is off by 20%~ Not sure, maybe just always off by a constant 20 units?~ Not related to VRspaceToGameSpace it seems? See #33