When shooting the gun and "somewhat" near an enemy, auto-aim functions seem to turn Otto to face close to the enemy's direction, which "locks" the mouse movement on the X-Z axis which will definitely be a problem in VR, we should probably disable auto-aim completely.
When shooting the gun and "somewhat" near an enemy, auto-aim functions seem to turn Otto to face close to the enemy's direction, which "locks" the mouse movement on the X-Z axis which will definitely be a problem in VR, we should probably disable auto-aim completely.