When using listtiles that are colored that are dragged into a list the list grows on drag (ghost tile?) and then once tisttile item is dropped to the target list the list is rebuilt but the drag_and_drop_list does not refresh correctly . Subsequent mouse click (emulator) causes a frame redraw to correctly update the display.
Before drag:
Post drag: The tile "[g_m" is dragged up the doing list
Managed to fix the behaviour by adding a ValueKey to the DragAndDropLists instance and then on list reorder I update the valuekey to force the lists to be re-rendered on any list reorder.
When using listtiles that are colored that are dragged into a list the list grows on drag (ghost tile?) and then once tisttile item is dropped to the target list the list is rebuilt but the drag_and_drop_list does not refresh correctly . Subsequent mouse click (emulator) causes a frame redraw to correctly update the display.
Before drag:
Post drag: The tile "[g_m" is dragged up the doing list
Post mouse click in emulator post drag