In Dec. 2018, I successfully dumped object id, disparity, albedo, final image and flow.
But I just updated GTA to version 1.0.1604.1 and can only dump albedo and final images to bmp files. Others are all .raw files. I tried to use RenderDoc to find the shader hash and modify the hash in gta5.cpp but cannot help.
In Dec. 2018, I successfully dumped object id, disparity, albedo, final image and flow.
But I just updated GTA to version 1.0.1604.1 and can only dump albedo and final images to bmp files. Others are all .raw files. I tried to use RenderDoc to find the shader hash and modify the hash in gta5.cpp but cannot help.
How can I fix this problem?