struct GameInfo {
int time_since_player_hit_vehicle;
int time_since_player_hit_ped;
int time_since_player_drove_on_pavement;
int time_since_player_drove_against_traffic;
int dead;
Vec3f position, forward_vector;
float heading;
int on_foot, in_vehicle, on_bike, money;
float4x4 avg_world;
float4x4 avg_world_view;
float4x4 avg_world_view_projection;
};
But, the output returns just a "1":
{"time_since_player_hit_vehicle":-1,"time_since_player_hit_ped":-1,"time_since_player_drove_on_pavement":-1,"time_since_player_drove_against_traffic":-1,"dead":0,"position":[-14.380300,-1438.514282,31.101547],"forward_vector":[0.222740,-0.974878,0.000000],"heading":192.870010,"on_foot":1,"in_vehicle":0,"on_bike":0,"money":11,"avg_world":1,"avg_world_view":1,"avg_world_view_projection":1,"timestamp": 1534989424.864456}
I'm trying to add
avg_world
,avg_world_view
, andavg_world_view_proj
to the JSON output. I've created a new function:And added members to the GameInfo:
And added the members to the TOJSON macro:
But, the output returns just a "1":
{"time_since_player_hit_vehicle":-1,"time_since_player_hit_ped":-1,"time_since_player_drove_on_pavement":-1,"time_since_player_drove_against_traffic":-1,"dead":0,"position":[-14.380300,-1438.514282,31.101547],"forward_vector":[0.222740,-0.974878,0.000000],"heading":192.870010,"on_foot":1,"in_vehicle":0,"on_bike":0,"money":11,"avg_world":1,"avg_world_view":1,"avg_world_view_projection":1,"timestamp": 1534989424.864456}
Any ideas?