Closed philpax closed 8 years ago
Moved debugger connection to its own thread; 4x speedup from ~500k ticks/sec to 2M ticks/sec. Better, but still room for improvement.
Recent improvements and fixes have taken performance from ~250k ticks/sec (debug-unittest) to 27M ticks/sec in release. Good enough for now!
It takes several seconds to fill a 640x480 frame - not good!