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philpax
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wgpu-openxr-example
a barebones example of how to integrate OpenXR with wgpu (Vulkan-only)
MIT License
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Is it possible to get a list of systems where this is known to work? (headset hardware, OS, OpenXR implementation)
#16
ghost
opened
1 year ago
0
fix: changed swapchain and dependencies to get it working on linux
#15
MalekiRe
opened
1 year ago
1
Found an issue with running on Linux that I fixed
#14
MalekiRe
opened
1 year ago
0
Web support
#13
philpax
opened
1 year ago
6
Update for wgpu 0.15
#12
philpax
opened
1 year ago
0
When trying to run the xr flags, the app panics.
#11
2-3-5-41
opened
2 years ago
3
WIP debugging swapchain issue
#10
schell
closed
2 years ago
4
Unable to load swapchain
#9
schell
opened
2 years ago
12
Question: Why only Vulkan
#8
schell
closed
2 years ago
3
Access violation on exit
#7
philpax
opened
2 years ago
0
Android builds
#6
philpax
opened
2 years ago
0
Figure out what's going on with the coordinate space
#5
philpax
opened
2 years ago
0
Render hands
#4
philpax
closed
2 years ago
0
Add documentation to everything
#3
philpax
closed
2 years ago
0
Decouple window resolution from XR resolution
#2
philpax
opened
2 years ago
0
Crash on session idle followed by session ready
#1
philpax
closed
2 years ago
0