philsquared / hash_trie

A persistent hash array-mapped trie for C++
BSD 2-Clause "Simplified" License
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Memory usage #3

Open maximecaron opened 7 years ago

maximecaron commented 7 years ago

when storing a simple struct struct Val { public: uint64_t key; }; And inserting 10000000 items I see 64 bytes overhead, each entry take 72 bytes on average. Is this expected?