phku-hk / terrorwave-blitz

Lufia 2 Randomizer
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Idea Discussion #1

Open phku-hk opened 1 year ago

phku-hk commented 1 year ago

A list of things that MAY be considered to be added in the future.

General

Correct translations

Small Shrine to Treadool

Stop the guard from blocking the way after 5-15 seconds or give opportunity to fight your way free.

Blitz Mode

Hero Mode

abitofBaileys commented 1 year ago

Correct translations

I'm not sure whether a code within the randomizer is a good idea to apply translation changes. If anything, that would make more sense as a separate code, but it's ultimately up to abyssonym to decide whether the randomizer is the correct place for something like that in the first place.

phku-hk commented 1 year ago

Screenshot_2023-08-02_11-13-46

I thought so too at first. But

abitofBaileys commented 1 year ago

Yes but that patch would be best to be either included by default for the randomizer then or having a dedicated code for it, not being locked behind a code like Blitz that is supposed to do something different.

phku-hk commented 1 year ago

I dont intend it to be locked behind blitz. It will affect all modes. However if your web app only uses this repo for blitz mode, then it wouldn't affect all modes. hmm... I'll open up a translation issue on abyssonym's master. Nevermind. I tried applying "Frue Lufia" Patch but checksum is different and randomizer refuses to work ... hm

abitofBaileys commented 1 year ago

The web app ideally uses anything that's in abyssonym's randomizer GitHub repo, right now it's using yours because of the Blitz code addition. Once abyssonym would have merged your PR I'd switch the web app back to their repo and remove the "Testing" notice from the code.

The Web app does provide instructions for setting up your own Web GUI so anyone, or I, can always make a 2nd one for this repo exclusively, under a different domain.