phobos2077 / fo2_ecco

Gameplay overhaul mod for Fallout 2 Restoration Project
http://www.nma-fallout.com/threads/economy-and-combat-rebalance-mod.193578/
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Enemies don't give XP when you kill them #17

Closed KabbaCallisto closed 3 months ago

KabbaCallisto commented 3 months ago

Something I noticed immediately after installing 0.9.7. I started a new game, noticed no enemy dropped XP when I killed it, so i tried with another save made after and it still didn't work. I tried to fix the issue because someone had the same one in Fallout 1, wihtout this mod, but it doesn't seem to have gone anywhere.

KabbaCallisto commented 3 months ago

just sorta using the save editor to add XP in to fill in the blanks, so all isn't lost (also i know this isn't on topic but i'm really lost on what items you need to craft stuff and what other stuff you need, sorry if this is annoying but if you can help that would be nice)

phobos2077 commented 3 months ago

Hm, that's weird. Someone else reported the same issue before but I could never reproduce it. Can you verify that you don't get actual XP or just the message about getting it?

How did you install the mod and what other mods do you use?

I just tested again on a separate test install (where I install everything through installer like the players should), started new game, picked Narg and observed getting XP for killing the first 2 ants, as well as the message.

KabbaCallisto commented 3 months ago

ah, it doesn't actually give me XP at all, as for installing it since i had 0.9.6, i just installed it the same way, with the exe. i did also move the inis out of the ecco folder in the mods folder after it was installed, due to some suspicion. Attached are my mods and my modlist.txt 2 1

phobos2077 commented 3 months ago

i did also move the inis out of the ecco folder in the mods folder after it was installed, due to some suspicion

Why did you do that? That's most likely is the reason.

KabbaCallisto commented 3 months ago

i did also move the inis out of the ecco folder in the mods folder after it was installed, due to some suspicion

Why did you do that? That's most likely is the reason.

yup, undoing that fixed it- sorry to waste your time, but thanks a lot for helping :D

Lichtenshtein commented 1 month ago

This could happen because of this line here in ddraw.ini:

;Uncomment the option to specify an additional folder path for scripted ini configuration files ;the game will search the ini files relative this directory, if the file is not found, the search will proceed relative the root directory of the game ;The maximum length of the specified path is 61 characters IniConfigFolder=mods\ ;IniConfigFolder=mods\iniConfigs\

If this line has been modified (in my case to "IniConfigFolder=mods\iniConfigs\"), then this causes a conflict with ecco. No XP for killings, maybe more. I was in Klamath killing geckos when i noticed i'm not leveling at all.

I would like to ask. If I have a folder with some scripts and I want to add them as a mod. I rename the folder to scripts.dat\scripts and add scripts.dat to mods_order.txt. Will the game read the scripts ini files from the scripts.dat\ folder, or should they be in the mods\ folder?

phobos2077 commented 1 month ago

Will the game read the scripts ini files from the scripts.dat\ folder, or should they be in the mods\ folder?

The ini files don't care where the scripts are located, these are 2 separate things.

I didn't think about this setting. It appears it can completed break not only Ecco but all your mods. Thanks for the observation, I would probably add this to installer/readme.