Closed kkolyan closed 2 months ago
I don't think I touched kids stealing behavior in any way. RPU might've changed something about, idk. Someone needs to compare their scripts with vanilla.
As to picking up items from inventory - I added a script for select vendors that removes items of certain types randomly to make you think if it worth killing them or not. I guess it should be possible to remember which items were stolen and make sure they're available on death. A little scripting magic needed.
Indeed, I've just seen a kid stolen from me some herb and it actually appeared in his inventory. So seems like I've just missed the stealing of my spear... my bad :)
I added a script for select vendors that removes items of certain types randomly to make you think if it worth killing them or not.
could you please clarify this. do you mean it already exists in latest Ecco release and you suppose I can just edit it to have Tubby preserve items on death?
could you please clarify this. do you mean it already exists in latest Ecco release and you suppose I can just edit it to have Tubby preserve items on death?
Yes it's in EcCo. If you want you can just remove that piece of code and recompile the script from source. I'll take a look at this script later and think what to do about it.
My spear vanished in Den. I've found it within Tubby, but cannot get it back.