phobos2077 / fo2_ecco

Gameplay overhaul mod for Fallout 2 Restoration Project
http://www.nma-fallout.com/threads/economy-and-combat-rebalance-mod.193578/
31 stars 2 forks source link

Drug "Hercules" is bugged under random condition #7

Closed Dumbisted closed 1 month ago

Dumbisted commented 2 months ago

Symptom: When effect of "Hercules" is gone, increased carry weight is not decreasing. Increased Strength is decreasing without any problem, tho.

스크린샷 2024-05-05 000225 it's been more than a month after used "Hercules", the carry weight is supposed to be 225 but has been fixed as 400(guess it included bonus 25 weight from +1 strength). Of course, I've not taken any perks that increasing carry weight.

Seems like it happens under some specific condition, but I can't actually figure out what causes it.


EcCo Version: 0.9.3

Sfall Version: 4.4.3.1

Used mods:

  1. RPU v28
  2. Maps Updated
  3. Fallout2MechanicsMiniRework 1.98v
  4. Talking Heads Addon
  5. Inventory Filter 2.0.3
  6. "Get a perk at each level" Script
  7. Autoclosebox (in example_mods from modderspack)

Don't know whether it's a problem of mod compatibility or EcCo itself. I might should do test it without any other mods.

phobos2077 commented 2 months ago

Could you upload a save? Did your strength bonus go away after some time? It should go along with the carry weight bonus.

PS: in case this is blocking you, you can use a save editor to fix your carry weight.

Dumbisted commented 2 months ago

SLOT01.zip

Here's the savefile. Strength bonus is gone after the effect burnt out, as it supposed to be.

phobos2077 commented 2 months ago

Tried to eat 8 Herculeses at a time to go over 999 carry weight limit, with and without Power Armor - after a day it always gets back to normal. It uses regular vanilla drug mechanics that modify base stats and use persistent events for time-delayed effects. I don't know any cases where these events wouldn't fire. But maybe you found some edge case related to event system or bonus stat edge values or some taking/removing power armor at specific time...

In any case, I will put a limit on stacking effects for new drugs to 1 (down from 6 or so) as they weren't really designed to stack. And maybe reduce carry weight increase a little.

phobos2077 commented 1 month ago

Ok, new version is up. Check if you can reproduce this again and reopen if necessary.