Closed mreinstein closed 4 years ago
I've implemented a pixelation filter for my in-progress game. Here is a screen shot of the pixelation level being updated in real-time:
If this is something we want, it's a pretty small shader.
Neat! I'd merge a PR.
I've implemented a pixelation filter for my in-progress game. Here is a screen shot of the pixelation level being updated in real-time:
If this is something we want, it's a pretty small shader.