In Phoenix Playground I'm using a custom code reloader and I'd like to be able to use when doing state-preserving reloads.
(I'm using a custom code reloader because the stock one, Phoenix.CodeReloader, needs to be running in a regular Mix project.)
I believe this is pretty niche feature so I'm not sure if it's worth documenting and if so where exactly.
I went ahead and rewrote the integration test and made it self-contained (I defined the minimal endpoint inline) since I believe that's easier to follow.
In Phoenix Playground I'm using a custom code reloader and I'd like to be able to use when doing state-preserving reloads.
(I'm using a custom code reloader because the stock one, Phoenix.CodeReloader, needs to be running in a regular Mix project.)
I believe this is pretty niche feature so I'm not sure if it's worth documenting and if so where exactly.
I went ahead and rewrote the integration test and made it self-contained (I defined the minimal endpoint inline) since I believe that's easier to follow.