The game files for Half-Life: Zombies Ate My Neighbours Multiplayer. For source code and SDK, see https://github.com/phoenixprojectsoftware/Aura-CL, https://github.com/phoenixprojectsoftware/Aura-SE & https://github.com/phoenixprojectsoftware/AuraDS
Didn't notice this [guess I never used viewmodel FOV enough]. Thanks for reporting! There's been loads of commits over at OpenAG so maybe those folks fixed it
cl_viewmodel_fov 0
cl_viewmodel_fov 150
[any value]