Currently the PuppetMasterWizardEngine has "1.2" Cascades version hardcoded and passing this value to underlying templates. The desired behavior is to be able to provide different value at runtime - based on the installed and active NDK. Then all created projects and project-items could benefit.
Solution:
It could be detected based on NDK version and for now hardcoded, but at NdkInfo::Load() level.
Currently the PuppetMasterWizardEngine has "1.2" Cascades version hardcoded and passing this value to underlying templates. The desired behavior is to be able to provide different value at runtime - based on the installed and active NDK. Then all created projects and project-items could benefit.
Solution: It could be detected based on NDK version and for now hardcoded, but at NdkInfo::Load() level.