Open mwbrooks opened 8 years ago
We've got a download working from the asset browser UI for both Android and iOS. Next step is looking at the headless upload.
Headless upload is working for the happy path on iOS. I need to do some additional work around specifying the uploaded file name and mime type but it looks good so far.
Cleaned up upload for iOS and implemented upload from Android. I will attempt to record a demo on Monday. Not 100% happy with the JS API so that may change a bit, as well, the whole thing needs to be documented.
Pushed latest code to dev
branch and let Ash know it should be reviewed by him before pushing to master
and releasing. Somewhat delayed as Ash is busy with the next CSDK release on 11/2.
So, something happened in the last week, possibly and upgrade to the CSDK which now causes the app to crash if you start the asset browser on Android. It's an odd Java IncompatibleClassChangeException. I've forwarded it on to Ash to see what's up.
Back to working on this today and determined that it was the CSDK upgrade. One of the dependent plugins was using an older version of the CSDK which caused the IncompatibleClassChangeException. Updated phonegap-plugin-csdk-client-auth and phonegap-plugin-csdk-send-to-desktop to latest CSDK so all plugins match.
AssetBrowser is in good shape for both Android and iOS. Ash was reviewing to make sure everything was working correctly. Then we determined the CSDK had changed it's authentication scheme. Client Auth, User Auth and Image Editor needed to be updated.
Planning a release of the plugins again next week, including Asset Browser.
Waiting for feedback from CSDK team.
I'm trying to get ahold of Ash (in Japan) to get this plugin released this week.
Was working with Ash and things look great on Android but on iOS I'm getting an error.
https://www.dropbox.com/s/ka8cqaxr0pgf0lm/Screenshot%202016-12-14%2017.41.26.png?dl=0
I've talked to the CSDK team and the response is:
If you’re trying to access the AEM Private Cloud instances on Production, AEM is non-functioning right now, since they updated all of their instances.
So it is not our code but once again, I'm stuck waiting.
Thanks for the update @macdonst
Description
We currently support the Creative SDK Asset Browser library for Android and now we are looking into adding iOS support.
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