Focus Game Engine. This is Stride/Xenko fast-tracked for Phr00t's Software games. Improvements over the original Focus on Vulkan support, PC platforms, VR, performance & ease. Cherry-picks commits from other forks as needed.
Vulkan has a "operation not supported" crash when trying to use Post Processing + VR. Looks like CommandBuffer.CopyRegion call on ForwardRenderer.cs line 703 kicks off the crash. Some buffer is expected to be "Staging" during the CopyRegion call, and when it isn't, an exception is called @ CommandList.Vulkan.cs line 1107.
Vulkan has a "operation not supported" crash when trying to use Post Processing + VR. Looks like CommandBuffer.CopyRegion call on ForwardRenderer.cs line 703 kicks off the crash. Some buffer is expected to be "Staging" during the CopyRegion call, and when it isn't, an exception is called @ CommandList.Vulkan.cs line 1107.