Closed phy1um closed 2 years ago
Calling table.remove on Lua lists (which are backed by Lua tables) is slow. For entity lists and other things a game may have where items can be added and removed often a better abstraction is needed.
table.remove
Calling
table.remove
on Lua lists (which are backed by Lua tables) is slow. For entity lists and other things a game may have where items can be added and removed often a better abstraction is needed.