phylll / mychs-macro-magic

A simple, sane, and friendly little scripting language for your Roll20 macros.
MIT License
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Refactor data exchange to use runtime variables #43

Closed phylll closed 2 years ago

phylll commented 2 years ago

We could do that, instead of writing and reading attributes to/from a database whose statefulness seems a bit shaky. Not sure if it's urgent. A downside would be losing the info in case of a sandbox crash/restart.

phylll commented 2 years ago

Actually, not a good idea given sandbox restarts, and since there has actually never been a problem with the statefulness of the database.