In several cases during the game, both player tokens and NPC tokens received persistent effects out of critical hits and misses (62/melee attack, for example) which seemed to be consistently registered with the right token but did not disappear even after another combat action script was executed. In the example, the NPC token received another attack, but after the next attack (which failed) the effect was not gone.
In several cases during the game, both player tokens and NPC tokens received persistent effects out of critical hits and misses (62/melee attack, for example) which seemed to be consistently registered with the right token but did not disappear even after another combat action script was executed. In the example, the NPC token received another attack, but after the next attack (which failed) the effect was not gone.