phylll / mychs-macro-magic

A simple, sane, and friendly little scripting language for your Roll20 macros.
MIT License
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Persistent effects sometimes persist far too long #66

Closed phylll closed 3 months ago

phylll commented 10 months ago

In several cases during the game, both player tokens and NPC tokens received persistent effects out of critical hits and misses (62/melee attack, for example) which seemed to be consistently registered with the right token but did not disappear even after another combat action script was executed. In the example, the NPC token received another attack, but after the next attack (which failed) the effect was not gone.

phylll commented 9 months ago

Maybe not actually a bug, if we would use the end-of-round-effects script... to be observed again next time.

phylll commented 3 months ago

Resolved via https://github.com/michael-buschbeck/mychs-macro-magic/pull/234