Closed SheepishShepherd closed 2 years ago
Thank you for the report!
Once I get the build automation going I'll be fixing this.
:tada: This issue has been resolved in version 1.0.0 :tada:
The release is available on GitHub release
Your semantic-release bot :package::rocket:
I noticed while tested out some mods, that when I die the stacks are properly removed. However, when I clicked on 'Quit to Menu' and did another run as Bandit with EITHER Desperado or Lights Out, I still had the Desperado stacks carrying over.
After gaining 10 stacks of Desperado, I quit to menu:![Desparado_1](https://user-images.githubusercontent.com/36808587/152714092-94564ddf-e10d-44d9-9260-31442606fcb0.png)
Starting a new run (even with 'Lights Out') I start with 2 stacks:![Desparado_2](https://user-images.githubusercontent.com/36808587/152714095-f1848b45-8cc1-4dac-ad8a-286d3b7968c7.png)