Closed picosonic closed 1 year ago
Add code to handle armorog
states include
0 - sleeping (changes to -> countdown on collision) 1 - countdown (changes to -> running on timeout) 2 - running (changes to -> happy when in den) 3 - guarding 4 - happy (in den)
also add bone collision to change to guarding
death when colliding with character
Add code to handle armorog
states include
0 - sleeping (changes to -> countdown on collision) 1 - countdown (changes to -> running on timeout) 2 - running (changes to -> happy when in den) 3 - guarding 4 - happy (in den)
also add bone collision to change to guarding
death when colliding with character