pierre-josselin / payday-2-ultimate-trainer-5

One of the most popular open source cheat for PAYDAY 2.
101 stars 33 forks source link

crashing when shooting someone #89

Closed mejbu closed 2 years ago

mejbu commented 2 years ago

KEY_VALUES_STRING: 1

Key  : Analysis.CPU.mSec
Value: 1218

Key  : Analysis.DebugAnalysisManager
Value: Create

Key  : Analysis.Elapsed.mSec
Value: 64192

Key  : Analysis.Init.CPU.mSec
Value: 342

Key  : Analysis.Init.Elapsed.mSec
Value: 51376

Key  : Analysis.Memory.CommitPeak.Mb
Value: 102

Key  : Timeline.OS.Boot.DeltaSec
Value: 75200

Key  : Timeline.Process.Start.DeltaSec
Value: 75

Key  : WER.OS.Branch
Value: vb_release

Key  : WER.OS.Timestamp
Value: 2019-12-06T14:06:00Z

Key  : WER.OS.Version
Value: 10.0.19041.1

FILE_IN_CAB: payday2_win32_release_4050501_crash_2022_9_27T14_33_34C0.mdmp

COMMENT: Application has crashed: C++ exception mods/UltimateTrainer5/classes/Dexterity.lua:386: attempt to perform arithmetic on upvalue 'multiplier' (a boolean value)

SCRIPT STACK

give_impact_damage() lib/units/weapons/raycastweaponbase.lua:2239 on_collision() lib/units/weapons/raycastweaponbase.lua:2152 _fire_raycast() lib/units/weapons/raycastweaponbase.lua:709 fire() lib/units/weapons/raycastweaponbase.lua:479 trigger_held() lib/units/weapons/raycastweaponbase.lua:391 _check_action_primary_attack() lib/units/beings/player/states/playerstandard.lua:4850 _update_check_actions() lib/units/beings/player/states/playerstandard.lua:948 update() lib/units/beings/player/states/playerstandard.lua:435 original() lib/units/beings/player/playermovement.lua:272 @mods/base/req/core/Hooks.lua:288


Callstack:

     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                             

CONTEXT: (.ecxr) eax=0019d7d8 ebx=00000000 ecx=00000003 edx=00000000 esi=0019db58 edi=0019f79c eip=775bcc12 esp=0019d7d8 ebp=0019d830 iopl=0 nv up ei pl nz ac pe nc cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00000216 KERNELBASE!RaiseException+0x62: 775bcc12 8b4c2454 mov ecx,dword ptr [esp+54h] ss:002b:0019d82c=eb3d0a93 Resetting default scope

EXCEPTION_RECORD: (.exr -1) ExceptionAddress: 775bcc12 (KERNELBASE!RaiseException+0x00000062) ExceptionCode: e06d7363 (C++ EH exception) ExceptionFlags: 00000001 NumberParameters: 3 Parameter[0]: 19930520 Parameter[1]: 0019f784 Parameter[2]: 00a93218

PROCESS_NAME: payday2_win32_release.exe

ERROR_CODE: (NTSTATUS) 0xe06d7363 -

EXCEPTION_CODE_STR: e06d7363

EXCEPTION_PARAMETER1: 19930520

EXCEPTION_PARAMETER2: 0019f784

EXCEPTION_PARAMETER3: 00a93218

STACK_TEXT:
0019d830 009a203a e06d7363 00000001 00000003 KERNELBASE!RaiseException+0x62 WARNING: Stack unwind information not available. Following frames may be wrong. 0019d868 006bac06 0019f784 00a93218 009b2f07 payday2_win32_release!zip_get_name+0x10065a 0019f7a8 00837426 00000001 03204000 00000001 payday2_win32_release+0x2bac06 0019f828 00838d11 0099a3cf 00000001 0019fef4 payday2_win32_release+0x437426 0019f82c 0099a3cf 00000001 0019fef4 00000000 payday2_win32_release+0x438d11 0019f904 778a5db7 00cd21bc 02d88280 00000001 payday2_win32_release!zip_get_name+0xf89ef 0019fc44 778d2ccc 775b7abe ffffffff 009afc0c ntdll!RtlpDosPathNameToRelativeNtPathName+0x427 0019fc6c 775b7a2e ffffffff 009afc0c 0019fcac ntdll!NtQueryVirtualMemory+0xc 0019fd44 005c0029 00610070 00640079 00790061 KERNELBASE!BasepFillUEFInfo+0x1d 0019fda8 00819ea0 0019fefc 778dae00 8fa2e32b payday2_win32_release+0x1c0029 0019fdc0 778a2937 02ac3290 00000400 00000200 payday2_win32_release+0x419ea0 0019fe6c 00819f9b 00ae974c 00000270 778c4e50 ntdll!RtlpReAllocateHeapInternal+0xf7 0019fea4 775a451b 778bac49 0019feb8 0019fefc payday2_win32_release+0x419f9b 0019febc 009ad08c f82dd84b 0019feec 009a3a80 KERNELBASE!FlsGetValue+0x1b 0019fec8 009a3a80 00000000 00000000 0019fefc payday2_win32_release!zip_get_name+0x10b6ac 0019feec 009c2e4e 0019ff20 008374f2 0099a3cf payday2_win32_release!zip_get_name+0x1020a0 0019fef4 008374f2 0099a3cf 00000001 00000000 payday2_win32_release!zip_get_name+0x12146e 0019ff20 00836ed5 0099a4d6 00400000 00000000 payday2_win32_release+0x4374f2 0019ff70 76c8fa29 00226000 76c8fa10 0019ffdc payday2_win32_release+0x436ed5 0019ff80 778c7b5e 00226000 f82dd927 00000000 kernel32!BaseThreadInitThunk+0x19 0019ffdc 778c7b2e ffffffff 778e8c87 00000000 ntdll!__RtlUserThreadStart+0x2f 0019ffec 00000000 0099a3cf 00226000 00000000 ntdll!_RtlUserThreadStart+0x1b

STACK_COMMAND: ~0s; .ecxr ; kb

SYMBOL_NAME: payday2_win32_release+10065a

MODULE_NAME: payday2_win32_release

IMAGE_NAME: payday2_win32_release.exe

FAILURE_BUCKET_ID: CPP_EXCEPTION_e06d7363_payday2_win32_release.exe!Unknown

OS_VERSION: 10.0.19041.1

BUILDLAB_STR: vb_release

OSPLATFORM_TYPE: x86

OSNAME: Windows 10

FAILURE_ID_HASH: {6348ce8c-82ad-e872-feb1-ce793facaa3a}

mejbu commented 2 years ago

just to clarify, doing any kind of damage to the AI will crash the game

pierre-josselin commented 2 years ago

Hi, I think it's fixed, please download the update from GitHub. Let me know if a problem still occurs.