Closed minttu closed 7 years ago
Renamed improvements to effects
Units have classes (think infantry, cavalry)
Units have combat modifiers that define a damage multiplier towards a unit class. Modifiers are stored in target(class)-modifier pairs. Targets are defined as strings, modifiers as numbers
Super basic model implemented in bd62ea1bc06b917b51e18f94fa1747a357d1b58a. Some more work is needed to make the improvements nicer to add