The way I reproduced this was to start my character off the platform (so that gravity takes hold and brings it down to the platform), and as soon as it was about to hit the platform, I attempted to jump. I haven't had this happening consistently, but it should be reproduceable.
The way I reproduced this was to start my character off the platform (so that gravity takes hold and brings it down to the platform), and as soon as it was about to hit the platform, I attempted to jump. I haven't had this happening consistently, but it should be reproduceable.