Fitting with our dream world theme, what if the terrain modifiers could be dynamic? For instance, let's say that IMPACT_AMOUNT of a x -> y modifier modulated between -50 and 50 over 5 seconds. It would give the terrain a waving effect. Could be pretty cool
Fitting with our dream world theme, what if the terrain modifiers could be dynamic? For instance, let's say that IMPACT_AMOUNT of a x -> y modifier modulated between -50 and 50 over 5 seconds. It would give the terrain a waving effect. Could be pretty cool