Turns out members is a cache and may not contain all users for guilds that are over 250 members.
Causing issues with lb and third party p!stats. Really bad workaround is to p!eval the user using fetchMember(), which will load the member into the cache.
Turns out
members
is a cache and may not contain all users for guilds that are over 250 members.Causing issues with lb and third party
p!stats
. Really bad workaround is top!eval
the user usingfetchMember()
, which will load the member into the cache.