It would be convenient if there was a language (or dialect, as IDEA calls it)
corresponding to the GLSL ES 2.0 / WebGL subset.
Being able to configure IDEA to inject it into <script
type="x-shader/x-vertex"> tags would make WebGL development significantly more
productive.
Original issue reported on code.google.com by taras.ti...@gmail.com on 12 Mar 2011 at 6:22
Original issue reported on code.google.com by
taras.ti...@gmail.com
on 12 Mar 2011 at 6:22