pinosante / VAM-Evolutionary-Character-Creation

Create beatiful girls, guys and futas using a sophisticated genetic algorithm.
BSD 3-Clause "New" or "Revised" License
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Comment on milestone #43

Open chris-b-pacon opened 1 year ago

chris-b-pacon commented 1 year ago

I would appreciate to have a documentation on morph files to try an geometrical analysis to figure out which region are affected. I also imagine that there could be way to split morphs into regional morphs. If someone could provide me the required docs, I really would give it a try.

pinosante commented 1 year ago

I'm also asking around. But I don't think it is necessary. For the neural network combination you need a fixed set of morphs, so that would automatically be the standard available morphs in VAM. These morphs are already separated by the regions they affect (Head + subcategories). So tbh we already know which morphs affect head or not. It's just that we need to save them to appearances (as I explain in the other comment on milestone) which is quite some work.

chris-b-pacon commented 1 year ago

I would like to play around with it nevertheless.

BTW, the app could install its own "standard" well organized morph collection in addition the the actual VAM standard morphs. Why not? They would be installed and used by the app and were always available for the neural net.

Yes, there are some flaws... :)