What steps will reproduce the problem?
1. Compile attached program in 3.5 and run
2. Compile attached program in 3.6 and run
3. Trident produced in each version points in a different direction although
the same API's are called with the same values.
What is the expected output? What do you see instead?
See screen shots at this link:
http://devluchadore.wordpress.com/2011/04/04/issues-converting-from-away3d-3-5-t
o-3-6/
What version of the product are you using? On what operating system?
Away3D 3.5 and 3.6 on Windows 7 PC. Flex 4.1 SDK.
Please provide any additional information below.
Note: There is a transparent overlay called hitArea in the demo source. It's
an artifact of trying to catch mouse events to workaround another bug.
Original issue reported on code.google.com by SmoothS...@gmail.com on 8 Apr 2011 at 1:59
Original issue reported on code.google.com by
SmoothS...@gmail.com
on 8 Apr 2011 at 1:59Attachments: