Closed magnetite2 closed 4 years ago
Not really. 8x8 block size means that there are approximately 4x more motion blocks to handle than in the 16x16 case. Imagine it as the screen was covered with a denser grid. It affects the noise reduction part as well.
So more computations to do? I get it now. Thanks
While using a script such as TemporalDegrain2 with an 8-bit source, changing the block size from 8 to any value up to 64 that I tested makes the script twice as fast. I was reading in the patch notes that some blocksizes (not specified which ones) were optimized with the newer AVX2 instructions and others weren't. Could this be the reason for the slowdown?