If you hit "Upload Field" on the simulator without doing anything else, the robot is drawn with the old larger dimensions, and when it starts moving, it returns to the appropriate dimensions. Fixed this bug by setting default type to be medium in base.js, instead of just in robot.js.
If you hit "Upload Field" on the simulator without doing anything else, the robot is drawn with the old larger dimensions, and when it starts moving, it returns to the appropriate dimensions. Fixed this bug by setting default type to be medium in base.js, instead of just in robot.js.