For Spring 2021, there will be a Keyboard class in the student API. The simulator should support this (while still keeping an option to use the keyboard -> Gamepad mappings). See https://github.com/pioneers/runtime/pull/157 for some more information and ask Runtime if there are any further questions.
For Spring 2021, there will be a Keyboard class in the student API. The simulator should support this (while still keeping an option to use the keyboard -> Gamepad mappings). See https://github.com/pioneers/runtime/pull/157 for some more information and ask Runtime if there are any further questions.