pioneerspacesim / pioneer

A game of lonely space adventure
https://pioneerspacesim.net
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Camera tag scaling creates graphical glitch in terrain rendering. #2504

Open bszlrd opened 10 years ago

bszlrd commented 10 years ago

I noticed that when the scale of the camera tags are not 1 1 1, it creates an error in terrain rendering when you are in internal view. Nothing about it in the log files as far as I know. Setting the scale to 1 1 1 solved the problem. Here are the scaled and non scaled models: https://dl.dropboxusercontent.com/u/456051/pioneer/nerodia_23_noscale_good.zip https://dl.dropboxusercontent.com/u/456051/pioneer/nerodia_23_scale_errors.zip From a distance: screenshot-20131017-115512 On the landing pad: screenshot-20131017-115548

fluffyfreak commented 9 years ago

Is this still a problem?

bszlrd commented 9 years ago

Looks a bit different (no terrain at all), but yes. Also note the difference in distance to the target next to the target bracket and the display on the dashboard. (0.24 AU - 0.53 AU) (this was reported in #3335 ) screenshot-20150615-233308