pioneerspacesim / pioneer

A game of lonely space adventure
https://pioneerspacesim.net
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AI: NPC ships crash on planet instead of landing when timeacceleration is active #4931

Open PtrMan opened 4 years ago

PtrMan commented 4 years ago

Observed behaviour

Ships crash on planet.

Expected behaviour

NPC Ships land even when time acceleration is active.

Steps to reproduce

My pioneer version (and OS): git 20200718 linux

PtrMan commented 4 years ago

Looks like this class of problems may get attacked with different handling for out of sight (OOS?) handling similar to what the X series is doing. The responsible codebase is out of reach for me for now :( , but it's a "fun" issue.

impaktor commented 4 years ago

NPC AI problems are known, has been reported multiple times before

PtrMan commented 4 years ago

NPC behaviour is a wide topic :) . I was a bit specific here with the time acceleration. Maybe it's a problem with the physics too, can't tell.

WKFO commented 4 years ago

This specific issue is that Autopilot/AI is likely to crash ships during "rendezvous" with space stations in low orbit.