Open Web-eWorks opened 2 years ago
@Web-eWorks and @Gliese852: I've moved the useful parts of the imgur mockup album along with some descriptions.
Additional panels:
In-flight orbit display with more elaborate comms and contact list:
Notification and warning style mockups (also, collapsed contact list):
Atmospheric scooping aid:
Scanning HUD:
Orbital map ideas:
Ship overview/engineering:
Cargo hold mockups and ideas
Jump button on the Sector Map
🎉❤
CC @bszlrd
Note: with our support for font-based icons, these can either be authored as part of the icons.svg sheet or distributed as a separate ttf font file with glyphs defined in the available subset of the Unicode Private Use Area (U+E000..U+F000). Our icons.svg file is mapped to codepoints U+F000 and following.
+
icon (we currently use targeting crosshair for this)x
icon (we currently use retrograde indicator for this)Added hollow icons too: Also, I've rescaled the svg so icons are 40px, 1:1 of their intended size (including padding) icons_40px.zip
Save file, Save, Load, Delete save, Jettisson, Case sensitive
Semi-copied from IRC: black backgrounds in the icon svg file will render as black in-game - icons need to have fully transparent backgrounds / fills. I'm not sure there's much use for the solid fill increase/decrease icons (as we seem to use solid-fill in only a few cases like the time buttons) and would prefer to normalize around the hollow / stroke-only version of those icons.
I like the current stroke weight for use of the increment / decrement icons at small sizes, but at large sizes the stroke weight is a bit too much. I'd therefore recommend a few icons be saved at their current stroke weight, and the stroke weight be decreased for all of the increment/decrement icons. See the attached infographic for details.
I've used 3px thick lines, about 33% thinner than before. Used the same thickness for the +-x: icons_40px_thinner.zip
The new icons are good, but a little too thin in my opinion. The old icons are definitely too thick for the overall size, but the new are quite skinny.
New: Old:
Additionally, the new remove icon is also a little thin in practice - I'd recommend it's stroke weight be increased - possibly to the stroke weight of the "thick" icons as they'll be used on small buttons in practice:
(The +
characters in this image are characters from the pionillium font - ideally our icons are a bit thicker to clearly distinguish them from text elements.)
How about this? Fixed the black stuff too. icons_40px.zip
Icons to remove: (from IRC)
Fixed the Aa Case sensitive icon
This issue collects future roadmap goals for the UI beyond the initial implementation or port to PiGui. All developers are welcome to add roadmap goals based on mockups or planned work, but please discuss them on IRC first!
See the 1st pass project Mockup album. Old mockups.
World View UI
FlightUI (reticle)
Comms Window
Info Screen
Mission Display
Station Screen
Bulletin Board System
Commodity Market
Ship Market
Equipment Market
Sector Map
System Map
Issues