The game creates the user/config directory at ~/.pioneer, even if that directory does not exist before starting the game.
Expected behaviour
The game should create the user/config directory at "$XDG_DATA_HOME"/pioneer or ~/.local/share/pioneer.
Steps to reproduce
I observed this behavior after I cloned the pioneer GitHub repository and built and installed the program. In particular, I observed this behavior on the master branch (as it was at time of writing) and on the branch for the latest release at time of writing, 20240314. For cmake, the build system I used was make, and I installed the game into /usr/local. I have attached my CMakeCache.txt file, in case it is of any use.
My pioneer version (and OS):
Pioneer version: 20240314 or master branch of GitHub repository.
OS: Arch Linux.
Observed behaviour
The game creates the user/config directory at ~/.pioneer, even if that directory does not exist before starting the game.
Expected behaviour
The game should create the user/config directory at "$XDG_DATA_HOME"/pioneer or ~/.local/share/pioneer.
Steps to reproduce
I observed this behavior after I cloned the pioneer GitHub repository and built and installed the program. In particular, I observed this behavior on the master branch (as it was at time of writing) and on the branch for the latest release at time of writing, 20240314. For cmake, the build system I used was make, and I installed the game into /usr/local. I have attached my CMakeCache.txt file, in case it is of any use.
My pioneer version (and OS):
Pioneer version: 20240314 or master branch of GitHub repository. OS: Arch Linux.
My output.txt, opengl.txt, and CMakeCache.txt
output.txt opengl.txt CMakeCache.txt