Open pippinbarr opened 5 years ago
Matthew Fishman "Predator" 1: Ship: this acquires prey (fuel) and shoots bullets. Fuel goes down by the frame, and can be replenished. However, you also have lives -- three, to be exact. The game ends in both cases if either of these drop to zero! "Predator" 2: Bullets: these destroy "super" predators (the asteroids). You have infinite bullets but I didn't realize until the very end you can only shoot one at a time :(. "Super" Predator: Asteroid. They destroy you, the ship! I can't have too many on the screen at once as it makes the game too difficult. These asteroids display using an array loaded with images to create an animation: a blazing inferno propelling through the cold, echoless void of space. "Prey": Fuel. You need this to stay alive on a short-term basis. I can't have too many on the screen at once or then it gets kind of boring.
https://github.com/swishman/CART253/tree/master/Projects/project2 https://swishman.github.io/CART253/Projects/project2/
Works best in chrome, works less well in every other browser... https://amellemgn.github.io/cart253/Projects/Project%202 https://github.com/amellemgn/cart253/tree/master/Projects/Project%202
Submit your project here by posting a comment below that includes:
Your full name e.g. Pippin Barr
A link to the folder in your repository containing the project e.g.: https://github.com/pippinbarr/cart253-2019/tree/master/projects/project2/
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A link to the GitHub Pages hosted webpage for your project: e.g.: https://pippinbarr.github.io/cart253-2019/projects/project2/index.html
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Pippin's submission comment would look like this: